[Wed Sep 10 19:35:35 2014] : Font is now Arial point size 10
[Wed Sep 10 19:36:00 2014] : Locating server at www.craigchambers.org.uk:6774...
[Wed Sep 10 19:36:01 2014] : Game connected!
[Wed Sep 10 19:36:01 2014] : DM (enter): 19:36
[Wed Sep 10 19:36:12 2014] : Moving to room 'Under the Sea'..
[Wed Sep 10 19:36:12 2014] : DM (enter): 19:36
[Wed Sep 10 19:36:12 2014] : Server Administrator->
[Wed Sep 10 19:39:56 2014] : Vaddyn (enter): 19:39
[Wed Sep 10 19:44:31 2014] : Hildy (enter): 19:44
[Wed Sep 10 19:51:24 2014] : Hildy: -6 to Ability Score:
[Wed Sep 10 19:51:44 2014] : Hildy: -4 penalty :
[Wed Sep 10 19:52:41 2014] : Vaddyn: I see I'm still geting stick for adding the up to in the Create water node :)
[Wed Sep 10 19:52:54 2014] : DM: heh
[Wed Sep 10 19:58:42 2014] : Vaddyn: sounded like a good session
[Wed Sep 10 19:59:49 2014] : Hildy: It was :-)
[Wed Sep 10 19:59:51 2014] : Hildy: Armour of Spell Storing - Bestow curse (immediate action) - Hildy's armour crackles as a spell is discharged (Will Save, DC 18). -4 penalty on attack rolls, saves, ability checks, and skill checks.
[Wed Sep 10 20:00:03 2014] : Hildy: Armour of Spell Storing - Bestow curse (immediate action) - Hildy's armour crackles as a spell is discharged (Will Save, DC 18). -6 decrease to an ability score (minimum 1).
[Wed Sep 10 20:00:12 2014] : Hildy: Armour of Spell Storing - Bestow curse (immediate action) - Hildy's armour crackles as a spell is discharged (Will Save, DC 18). Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.
[Wed Sep 10 20:01:48 2014] : DM: I assume it's your choice which one?
[Wed Sep 10 20:01:49 2014] : Hildy: Good, my node is working well
[Wed Sep 10 20:01:51 2014] : Hildy: Yes
[Wed Sep 10 20:02:52 2014] : Hildy: The spell says I can (at your discretion) make up my own of a similar poewer
[Wed Sep 10 20:02:55 2014] : Hildy: Power
[Wed Sep 10 20:03:06 2014] : Vaddyn: so whats this all about?
[Wed Sep 10 20:03:07 2014] : DM: Do you have any ideas?
[Wed Sep 10 20:03:11 2014] : Hildy: But I haven't though of anything at present :-)
[Wed Sep 10 20:03:41 2014] : DM: Spell failure chance perhaps?
[Wed Sep 10 20:04:54 2014] : Hildy: It would need to be greeater than 50%
[Wed Sep 10 20:04:58 2014] : Hildy: greater
[Wed Sep 10 20:05:10 2014] : DM: I was thinking 80%-ish
[Wed Sep 10 20:05:11 2014] : Hildy: As the 'do nothing' is 50%
[Wed Sep 10 20:05:19 2014] : Hildy: Yes, sounds good
[Wed Sep 10 20:06:34 2014] : Hildy: Armour of Spell Storing - Bestow curse (immediate action) - Hildy's armour crackles as a spell is discharged (Will Save, DC 18). Each turn, there is an 80% chance that spells cast by the target will fail.
[Wed Sep 10 20:07:07 2014] : Hildy: To be honest though, it's not likely that spellcasters will be hitting me in melee
[Wed Sep 10 20:07:13 2014] : Vaddyn: was this the knights armour?
[Wed Sep 10 20:07:18 2014] : Hildy: No
[Wed Sep 10 20:07:27 2014] : Hildy: I upgraded my own
[Wed Sep 10 20:08:27 2014] : Vaddyn: nice. how much?
[Wed Sep 10 20:09:44 2014] : Hildy: +1
[Wed Sep 10 20:09:58 2014] : Hildy: Which I think made it +3
[Wed Sep 10 20:10:50 2014] : Hildy: So + 5000gp
[Wed Sep 10 20:11:32 2014] : Vaddyn: I thnk I'll get some rods and scrolls when next we hit town
[Wed Sep 10 20:11:58 2014] : Hildy: Yes, rods seem to be very much in vogue with us at the minute :-)
[Wed Sep 10 20:12:34 2014] : Hildy: And I've been scribing some scrolls for a rainy day ;-)
[Wed Sep 10 20:12:43 2014] : Miriam (enter): 20:12
[Wed Sep 10 20:12:49 2014] : Hildy: I used to do that with Dan all the time
[Wed Sep 10 20:13:52 2014] : Artur (enter): 20:13
[Wed Sep 10 20:13:52 2014] : Vaddyn: scribe isn't as useful for a spontaneous caster
[Wed Sep 10 20:13:57 2014] : Vaddyn: :(
[Wed Sep 10 20:14:29 2014] : Artur: evening all
[Wed Sep 10 20:14:38 2014] : Vaddyn: hi hi
[Wed Sep 10 20:14:38 2014] : DM: Hi Henry and Hannele
[Wed Sep 10 20:14:49 2014] : Hildy: Hi to you both
[Wed Sep 10 20:15:47 2014] : Attempting to assign the role of PLAYER to (18) Miriam...
[Wed Sep 10 20:15:48 2014] : Miriam: Good morning :)
[Wed Sep 10 20:18:06 2014] : Miriam: Has anyone of you tried DnD Next (5th) yet?
[Wed Sep 10 20:18:55 2014] : Artur: Nope
[Wed Sep 10 20:18:57 2014] : Artur: :)
[Wed Sep 10 20:19:43 2014] : DM: No. is it any good?
[Wed Sep 10 20:20:45 2014] : Miriam: No idea, yet. We just started a new campaign yesterday and spent most of the night deciding on characters
[Wed Sep 10 20:20:50 2014] : Hildy: Not me
[Wed Sep 10 20:21:41 2014] : Miriam: Hero Lab doesn't support it yet :(
[Wed Sep 10 20:22:06 2014] : DM: GAME START
[Wed Sep 10 20:23:11 2014] : DM: You decended a passageway leading out under the ocean towards the sahuagin town. Along the way you got a good view of the town of some 100 sahuagin inhabitents and a view of the palace or main building.
[Wed Sep 10 20:23:26 2014] : DM: Sharks cruise the waters.
[Wed Sep 10 20:24:02 2014] : DM: The passageway ends in a a throne or reception room guarded by two sahuagin warrior. They are alterted.
[Wed Sep 10 20:24:09 2014] : DM: Roll initiative.
[Wed Sep 10 20:24:27 2014] : Miriam: Initiative: [1d20(9) + 8] = 17
[Wed Sep 10 20:24:31 2014] : Vaddyn: Initiative: [1d20(1) + 5] = 6
[Wed Sep 10 20:24:33 2014] : Artur: [1d20(9) + 9] = 18
[Wed Sep 10 20:24:38 2014] : DM: Initiative: [1d20(3) + 1] = 4
[Wed Sep 10 20:26:35 2014] : whispering to Hildy, Initiative?
[Wed Sep 10 20:27:27 2014] : Artur: ooc ...?
[Wed Sep 10 20:27:40 2014] : DM: ooc waiting for Craig
[Wed Sep 10 20:27:54 2014] : Artur: ooc OK, sorry
[Wed Sep 10 20:28:05 2014] : Artur: ooc it's just that my connection's so dodgy it could have been me :)
[Wed Sep 10 20:28:50 2014] : Hildy: Sorry
[Wed Sep 10 20:28:53 2014] : Hildy: Initiative: [1d20(7) + 4] = 11
[Wed Sep 10 20:29:05 2014] : Hildy: ooc kids :-/
[Wed Sep 10 20:29:20 2014] : Artur: ooc no problem
[Wed Sep 10 20:30:05 2014] : DM: Artur?
[Wed Sep 10 20:30:25 2014] : Vaddyn: ooc do we know they are alerted?
[Wed Sep 10 20:31:06 2014] : DM: ooc yes
[Wed Sep 10 20:31:14 2014] : Artur: ooc Miriam should still have Draconic Reservoir active, assuming it's less than 80 minutes since we entered the cave
[Wed Sep 10 20:31:23 2014] : DM: ooc yes
[Wed Sep 10 20:32:09 2014] : Artur: Artur waits for the opportune moment
[Wed Sep 10 20:32:15 2014] : Artur: ooc delaying until after Hildy
[Wed Sep 10 20:32:21 2014] : Hildy: ooc and I'm protected from fire
[Wed Sep 10 20:32:26 2014] : DM: Miriam?
[Wed Sep 10 20:32:53 2014] : Miriam: "Want to talk to them or do I attack?"
[Wed Sep 10 20:33:10 2014] : Hildy: "Wait for my spell at the very least"
[Wed Sep 10 20:33:19 2014] : Miriam: "Sure"
[Wed Sep 10 20:33:24 2014] : Miriam: Done
[Wed Sep 10 20:33:28 2014] : Hildy: "I doubt that they are friendly"
[Wed Sep 10 20:33:44 2014] : DM: Hildy?
[Wed Sep 10 20:33:58 2014] : Hildy: Blessing of Fervour: Level 4 - You grant a boon to up to 8 creatures, no 2 of which can be more than 30 feet apart. (Range: 45 feet; Duration: 8 rounds).
Each round, recipients can choose:
* Increase its speed by 30 feet.
* Stand up as a swift action without provoking an attack of opportunity.
* Make one extra attack as part of a full attack action, using its highest base attack bonus.
* Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
* Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.
[Wed Sep 10 20:34:15 2014] : Hildy: Stealth: [1d20(14) + 21] = 35
[Wed Sep 10 20:34:19 2014] : Hildy: Done
[Wed Sep 10 20:34:23 2014] : Artur: ooc http://tvtropes.org/pmwiki/pmwiki.php/Main/TalkingIsAFreeAction
[Wed Sep 10 20:34:42 2014] : DM: Vaddyn?
[Wed Sep 10 20:34:56 2014] : Artur: ooc Me, I think, since I was delaying
[Wed Sep 10 20:35:03 2014] : DM: Yes, sorry, Artur?
[Wed Sep 10 20:35:41 2014] : Artur: Artur darts forward, using Hildy's blessing of speed
[Wed Sep 10 20:36:06 2014] : Artur: ... and casts a wall of fire
[Wed Sep 10 20:36:14 2014] : Artur: Wall of Fire: A blazing curtain of shimmering violet fire forms, dealing [2d4(3,2) + 4] = 9 damage to creatures within 10' of the selected side; [1d4(2) + 1] = 3 to creatures in the next 10'. Creatures passing through take [2d6(6,2) + 10] = 18 fire damage. Undead creatures take double damage. Maximum wall length is 160ft, or a ring with radius up to 20ft.
[Wed Sep 10 20:37:13 2014] : Artur: ooc hot side toward the enemy, of course
[Wed Sep 10 20:37:17 2014] : Artur: ooc done
[Wed Sep 10 20:37:21 2014] : DM: C takes damage
[Wed Sep 10 20:37:35 2014] : DM: Miriam?
[Wed Sep 10 20:37:37 2014] : Artur: ooc sorry, misplaced it
[Wed Sep 10 20:37:42 2014] : Artur: ooc too late now
[Wed Sep 10 20:37:51 2014] : Vaddyn: ooc how transparent is that firewall?
[Wed Sep 10 20:38:01 2014] : Hildy: ooc A, D and B take 3 unless protected
[Wed Sep 10 20:38:13 2014] : Miriam: Miriam moves forward (using boon)
[Wed Sep 10 20:38:19 2014] : Artur: ooc you have line of sight and line of effect, I think
[Wed Sep 10 20:38:27 2014] : Artur: ooc remember you're protected from fire, Miriam
[Wed Sep 10 20:38:36 2014] : Miriam: Swinging at C
[Wed Sep 10 20:38:45 2014] : Artur: ooc and you can absorb it - just keep track of how much since you have a maximum of 48
[Wed Sep 10 20:38:52 2014] : Artur: Draconic Reservoir: the target can absorb up to 48 points of fire damage for up to 80 minutes. They can then add 1d6 fire damage to one attack per round; this is deducted from the reservoir).
[Wed Sep 10 20:38:53 2014] : Miriam: +1 Furious Dwarven Waraxe Partial attack: [1d20(11) + 16] = 27 Damage: [1d10(2) + 8] = 10 HP.
[Wed Sep 10 20:38:58 2014] : Artur: ooc (as a reminder)
[Wed Sep 10 20:39:08 2014] : Miriam: Done
[Wed Sep 10 20:39:10 2014] : Artur: ooc and you can add 1d6 fire
[Wed Sep 10 20:39:43 2014] : DM: You absorb 18 fire damage.
[Wed Sep 10 20:39:57 2014] : Miriam: ooc Yes, I saw that :)
[Wed Sep 10 20:40:15 2014] : DM: Miriam knocks the sahuagin to the ground. It's dying.
[Wed Sep 10 20:40:28 2014] : DM: Vaddyn?
[Wed Sep 10 20:40:47 2014] : Vaddyn: Vaddyn moves to the bend
[Wed Sep 10 20:41:01 2014] : Vaddyn: Grease: Level 1 - Covers a 10 foot square within 45 feet with grease for 8 rounds. DC 17 reflex save for all within the area, or fall prone.
[Wed Sep 10 20:41:36 2014] : Vaddyn: Done
[Wed Sep 10 20:42:20 2014] : DM: Reflex: [1d20(14) + 4] = 18
[Wed Sep 10 20:42:21 2014] : DM: Reflex: [1d20(12) + 4] = 16
[Wed Sep 10 20:42:30 2014] : DM: D slips and falls.
[Wed Sep 10 20:43:25 2014] : Sahuagin: (in Aquan) "Blurrlp frllz!" says the leader.
[Wed Sep 10 20:43:43 2014] : Sahuagin: A moves to the pool and dives in
[Wed Sep 10 20:44:12 2014] : Sahuagin: D stands and steps towards Miriam.
[Wed Sep 10 20:44:26 2014] : Sahuagin: B steps to one side and circles around.
[Wed Sep 10 20:44:27 2014] : Sahuagin: Reflex: [1d20(15) + 4] = 19
[Wed Sep 10 20:44:57 2014] : Sahuagin: Actually, that's too hot there.
[Wed Sep 10 20:45:11 2014] : DM: ooc Does anyone speak Aquan?
[Wed Sep 10 20:45:14 2014] : DM: Hildy?
[Wed Sep 10 20:45:19 2014] : Hildy: ooc nope
[Wed Sep 10 20:45:33 2014] : Artur: ooc yes
[Wed Sep 10 20:45:45 2014] : whispering to Artur, "Raise the alarm!"
[Wed Sep 10 20:46:38 2014] : Vaddyn: ooc no
[Wed Sep 10 20:46:38 2014] : Hildy: Hildy moves through the fire with not a burn in sight
[Wed Sep 10 20:46:40 2014] : Artur: ooc Artur will translate on his turn
[Wed Sep 10 20:46:50 2014] : Hildy: ooc using move boon
[Wed Sep 10 20:47:00 2014] : Hildy: ooc is A still visible?
[Wed Sep 10 20:47:13 2014] : DM: ooc No
[Wed Sep 10 20:47:54 2014] : Hildy: ooc in which case I move 35 ft in stealth
[Wed Sep 10 20:48:01 2014] : Miriam (enter): 20:48
[Wed Sep 10 20:48:08 2014] : Hildy: Metamagic rod - Silence : Hildy uses a rod to allow him to cast silently (2 uses remain)
[Wed Sep 10 20:48:15 2014] : Hildy: Summon Monster II: Level 2 - Hildy begins a Summon spell.
[Wed Sep 10 20:48:24 2014] : Hildy: Stealth: [1d20(17) + 21] = 38
[Wed Sep 10 20:48:31 2014] : Hildy: Done
[Wed Sep 10 20:49:03 2014] : DM: Artur?
[Wed Sep 10 20:49:30 2014] : Artur: Artur hurls a glowing bead of fire
[Wed Sep 10 20:49:36 2014] : Artur: Fireball: a searing explosion of flame detonates with a low roar and deals [8d6(2,2,4,3,4,4,2,5) + 16] = 42 points of fire damage to every creature within the 20 ft radius (Reflex DC 22 for 1/2 damage).
[Wed Sep 10 20:49:46 2014] : Artur: covering B and D at the back
[Wed Sep 10 20:50:02 2014] : Artur: "They're raising the alarm!"
[Wed Sep 10 20:50:03 2014] : Artur: ooc done
[Wed Sep 10 20:50:04 2014] : DM: Reflex: [1d20(10) + 4] = 14
[Wed Sep 10 20:50:05 2014] : DM: Reflex: [1d20(17) + 4] = 21
[Wed Sep 10 20:50:08 2014] : Miriam: ooc I got disconnected: what happened to A?
[Wed Sep 10 20:50:14 2014] : Hildy: ooc 96
[Wed Sep 10 20:50:19 2014] : Artur: ooc you killed A
[Wed Sep 10 20:50:21 2014] : Hildy: Protection from Energy: Hildy gains protection from energy damage (96) .
[Wed Sep 10 20:50:29 2014] : DM: Artur burns the sahuagin to death.
[Wed Sep 10 20:50:33 2014] : Hildy: Hildy takes 18 energy damage.
. 78 points remain
[Wed Sep 10 20:50:35 2014] : DM: ooc A swam away
[Wed Sep 10 20:50:36 2014] : Miriam: ooc I thought that was C
[Wed Sep 10 20:50:44 2014] : Artur: ooc sorry, yes
[Wed Sep 10 20:50:46 2014] : Miriam: ooc OK
[Wed Sep 10 20:51:02 2014] : Artur: ooc Miriam and Hildy each take [2d6(4,4) + 4] = 12 fire damage.
[Wed Sep 10 20:51:09 2014] : DM: Miriam?
[Wed Sep 10 20:51:25 2014] : DM: C is unconcious but very quickly being charred to death by the wall of fire.
[Wed Sep 10 20:51:28 2014] : Hildy: Hildy takes 12 energy damage.
. 66 points remain
[Wed Sep 10 20:51:30 2014] : Artur: ooc Miriam and Hildy each take [2d4(2,2) + 4] = 8 fire damage. (wrong dice last time)
[Wed Sep 10 20:51:34 2014] : Miriam: Miriam steps forward and attacks B
[Wed Sep 10 20:51:45 2014] : DM: D and B are dead
[Wed Sep 10 20:52:05 2014] : Miriam: "That was quick"
[Wed Sep 10 20:52:44 2014] : Miriam: ooc Still 22 left in my reservoir
[Wed Sep 10 20:53:02 2014] : Miriam: Miriam wanders over to the throne
[Wed Sep 10 20:53:05 2014] : Hildy: "I don't think that we've seen the last of them"
[Wed Sep 10 20:53:48 2014] : DM: ooc done?
[Wed Sep 10 20:54:23 2014] : Miriam: ooc Just looking around the room
[Wed Sep 10 20:54:29 2014] : Miriam: Perception: [1d20(7) + 4] = 11
[Wed Sep 10 20:54:36 2014] : Miriam: Done
[Wed Sep 10 20:55:02 2014] : DM: There's a door and the walls are adorned with decorative shells and the like.
[Wed Sep 10 20:55:07 2014] : DM: Vaddyn?
[Wed Sep 10 20:55:51 2014] : Vaddyn: "Artur, can you remove the wall of fire?"
[Wed Sep 10 20:56:40 2014] : Vaddyn: ooc wait for the fire to be removed then move into the room
[Wed Sep 10 20:56:41 2014] : Hildy: ooc the health node has sections for protection from energy and energy damage
[Wed Sep 10 20:56:44 2014] : Artur: ooc yes; it's an immediate action IIRC
[Wed Sep 10 20:56:52 2014] : Artur: Artur drops the wall
[Wed Sep 10 20:57:13 2014] : Hildy: ooc standard action to dismiss a spell I think
[Wed Sep 10 20:57:27 2014] : Artur: ooc really? I'll look it up
[Wed Sep 10 20:57:51 2014] : DM: ooc go with immediae for now
[Wed Sep 10 20:58:04 2014] : Vaddyn: Vaddyn moves in, then dismisses the grease
[Wed Sep 10 20:58:06 2014] : Vaddyn: done
[Wed Sep 10 20:58:16 2014] : Hildy: ooc it is, and only if it has a (D) descriptor
[Wed Sep 10 20:58:33 2014] : Artur: ooc Wall of Fire can't be dismissed
[Wed Sep 10 20:58:35 2014] : Artur: ooc sorry
[Wed Sep 10 20:59:03 2014] : Vaddyn: ooc wow
[Wed Sep 10 20:59:09 2014] : Sahuagin: The sahuagin swims for the palace some more. It's now 180 ft away and nearly there. It looks like you can't stop it.
[Wed Sep 10 20:59:14 2014] : Vaddyn: ooc then I stay where I am!
[Wed Sep 10 20:59:16 2014] : Artur: ooc it's got 8 rounds left
[Wed Sep 10 20:59:30 2014] : Vaddyn: ooc can you sculpt it?
[Wed Sep 10 20:59:30 2014] : DM: [600 * 3 / 4] = 450 XP each
[Wed Sep 10 20:59:32 2014] : Artur: ooc brb
[Wed Sep 10 21:00:13 2014] : Miriam (exit): 21:00
[Wed Sep 10 21:00:16 2014] : DM: The wall flame finishes off sahuagin C.
[Wed Sep 10 21:01:00 2014] : Hildy: Hildy moves out of range before it damages his energy protection more
[Wed Sep 10 21:03:09 2014] : Hildy: "So what now?"
[Wed Sep 10 21:03:52 2014] : Miriam: "Start searching for the loot and then get out of here?"
[Wed Sep 10 21:04:03 2014] : Vaddyn: "he raises the alarm and we get attacked?"
[Wed Sep 10 21:04:23 2014] : Miriam: "We can take them a couple at a time, but not if they overrun us"
[Wed Sep 10 21:04:49 2014] : Hildy: "I can think of a way to help with that"
[Wed Sep 10 21:05:06 2014] : Hildy: "How about we block up this hole?"
[Wed Sep 10 21:05:29 2014] : Vaddyn: "Good idea"
[Wed Sep 10 21:07:03 2014] : Hildy: "Or we could wait, and if anything comes, then block it?"
[Wed Sep 10 21:07:10 2014] : Miriam: "So we can't get attacked from behind? Good thinking"
[Wed Sep 10 21:07:27 2014] : Hildy: "Is the treasure in here?
[Wed Sep 10 21:07:40 2014] : DM: There are windows of green glass that look out across the rift towards the town. You could see anything coming.
[Wed Sep 10 21:07:46 2014] : Hildy: "Or do we need to go through that door?"
[Wed Sep 10 21:07:54 2014] : DM: There isn't a big pile of treasure in this room.
[Wed Sep 10 21:08:08 2014] : DM: brb
[Wed Sep 10 21:08:10 2014] : Hildy: "So do we block up this hole?"
[Wed Sep 10 21:08:28 2014] : Hildy: "I can do so with a spell, but I'd rather not waste it"
[Wed Sep 10 21:08:57 2014] : Vaddyn: ooc any rubble lying around?
[Wed Sep 10 21:09:26 2014] : DM: This room is bare except for the throne of bones which isn't large enough to block the opening.
[Wed Sep 10 21:11:28 2014] : Vaddyn: Vaddyn has a look through the doorway
[Wed Sep 10 21:12:14 2014] : Artur: ooc back now
[Wed Sep 10 21:12:26 2014] : DM: The door swings open revealing a plan room fitted out like someone read the description of an inn and then got it wrong.
[Wed Sep 10 21:13:06 2014] : DM: There are rows of beds and scattered tables and chairs but it's all cluttered and poorly laid out.
[Wed Sep 10 21:13:12 2014] : Miriam: ooc LOL
[Wed Sep 10 21:13:32 2014] : Artur: ooc I've stayed in places like that
[Wed Sep 10 21:14:02 2014] : Hildy: ooc LOL
[Wed Sep 10 21:14:19 2014] : Miriam: ooc BRB
[Wed Sep 10 21:14:26 2014] : Hildy: Hildy blocks the hole
[Wed Sep 10 21:14:32 2014] : Hildy: Stone Shape: Level 3 - HIldy forms a piece of stone into another shape (up to 18 cubic feet)
[Wed Sep 10 21:15:42 2014] : DM: Hildy covers the pool with about 1 and a half ft of stone rendering it inpenetrable.
[Wed Sep 10 21:16:13 2014] : Artur: ooc I'm really beginning to like that spell
[Wed Sep 10 21:16:30 2014] : Hildy: Hildy then moves to the next room
[Wed Sep 10 21:17:39 2014] : Hildy: "Let's keep going"
[Wed Sep 10 21:19:26 2014] : Vaddyn: ooc brb
[Wed Sep 10 21:20:44 2014] : DM: Perception checks to search the room.
[Wed Sep 10 21:21:07 2014] : Hildy: Perception: [1d20(18) + 5] = 23
[Wed Sep 10 21:21:27 2014] : Artur: Perception: [1d20(16) + -1] = 15
[Wed Sep 10 21:21:33 2014] : Vaddyn (enter): 21:21
[Wed Sep 10 21:21:51 2014] : Vaddyn: Booting '(16) Vaddyn' from server...
[Wed Sep 10 21:21:52 2014] : Vaddyn (exit): 21:21
[Wed Sep 10 21:22:46 2014] : DM: Hildy fishes something tied to the end of a string in a barrel of murky water. A small oilskin package bound in twine.
[Wed Sep 10 21:23:13 2014] : Hildy: Detect Magic: Level 0 - Detect magical auras within 60ft
[Wed Sep 10 21:23:24 2014] : DM: Artur finds some mouldy bread mildewed socks in a damp corner.
[Wed Sep 10 21:24:01 2014] : DM: Vaddyn perception checks to search
[Wed Sep 10 21:24:47 2014] : whispering to Hildy, You do not detect anything magical.
[Wed Sep 10 21:24:54 2014] : Vaddyn: Perception: [1d20(2) + 6] = 8
[Wed Sep 10 21:25:37 2014] : Hildy: Hildy cuts the twine and opens the oilskin
[Wed Sep 10 21:26:22 2014] : DM: Inside is a large brass key, green with corrosion and ornately shaped like a eel or sea serpent.
[Wed Sep 10 21:27:14 2014] : Hildy: "OK, we have a key"
[Wed Sep 10 21:27:29 2014] : Hildy: "But no doors or further way to go!"
[Wed Sep 10 21:28:10 2014] : Hildy: Hildy spends some time searching the room for other doors or hidden switches etc.
[Wed Sep 10 21:28:20 2014] : Hildy: ooc Take 20
[Wed Sep 10 21:28:31 2014] : Hildy: Perception: [1d20(11) + 5] = 16
[Wed Sep 10 21:28:44 2014] : DM: Hildy carefully begins to search the room.
[Wed Sep 10 21:29:11 2014] : Hildy: Perception (Take 20): [20 + 5] = 25
[Wed Sep 10 21:29:25 2014] : DM: The sahuagin reinforcements arrive and begin chipping away at the stone. You see them through the narrow glass windows glaring at your malevolently.
[Wed Sep 10 21:29:46 2014] : Hildy: ooc is anyone else here?
[Wed Sep 10 21:29:52 2014] : Vaddyn: ooc me
[Wed Sep 10 21:30:34 2014] : Miriam: Miriam stays at the pool, ready to attack the first one coming through
[Wed Sep 10 21:30:41 2014] : DM: Hildy's careful search finds a loose stone, behind which is a flat box like object of dried seaweed, held closed by a small clasp.
[Wed Sep 10 21:30:59 2014] : Vaddyn: ooc "find, find, find the lock"
[Wed Sep 10 21:31:14 2014] : Vaddyn: "Does the key match?"
[Wed Sep 10 21:31:35 2014] : DM: The box is small, sized like a paperback book.
[Wed Sep 10 21:32:15 2014] : Hildy: "Hmm, what's this?"
[Wed Sep 10 21:32:44 2014] : Hildy: Detect Magic: Level 0 - Detect magical auras within 60ft
[Wed Sep 10 21:32:49 2014] : Artur: "Portable. flammable. Could be a spellbook."
[Wed Sep 10 21:33:10 2014] : Hildy: Detect Poison: Level 0 - Determines whether a creature, object, or area within 40ft has been poisoned or is poisonous
[Wed Sep 10 21:33:22 2014] : DM: Not magic, not poisonous
[Wed Sep 10 21:33:36 2014] : Vaddyn: "A diary?"
[Wed Sep 10 21:33:42 2014] : Hildy: Hildy hands it to Artur
[Wed Sep 10 21:33:52 2014] : Hildy: "It's not magic, or poisonous"
[Wed Sep 10 21:34:03 2014] : Hildy: "Books are more your field"
[Wed Sep 10 21:34:06 2014] : Artur: Artur has a quick look at the first few pages
[Wed Sep 10 21:34:08 2014] : Hildy: "Any ideas?"
[Wed Sep 10 21:34:34 2014] : Vaddyn: ooc knowledge roll?
[Wed Sep 10 21:34:37 2014] : Hildy: "Or maybe Vaddyn knows more lore about it?"
[Wed Sep 10 21:34:57 2014] : Vaddyn: Vaddyn waits for Arturs take on what it is
[Wed Sep 10 21:35:20 2014] : DM: Artur opens it up, inside fixed to the two sides are a greenish, waxy substance. Carved into it is a diagram and something that might be worlds in cuniform like script.
[Wed Sep 10 21:36:03 2014] : Artur: Linguistics: [1d20(17) + 11] = 28
[Wed Sep 10 21:36:05 2014] : DM: The diagram appears to be a rough plan of a town with key buildings and other points of interest marked
[Wed Sep 10 21:36:54 2014] : DM: The text is in Aquan shorthand
[Wed Sep 10 21:37:03 2014] : Hildy: "It's a longshot, but is this key connected?"
[Wed Sep 10 21:37:12 2014] : Hildy: Hildy holds it out
[Wed Sep 10 21:37:17 2014] : Artur: "That looks like this town"
[Wed Sep 10 21:37:30 2014] : Artur: Artur compares the key
[Wed Sep 10 21:37:46 2014] : DM: It marks the palace, the treasure vault beneath the palace and secret passageway from the rift edge into the lower levels of the place. It's signed by a single letter.
[Wed Sep 10 21:38:33 2014] : Artur: "I think the treasure is in the palace. This may be a problem."
[Wed Sep 10 21:38:38 2014] : Artur: ooc what's the letter?
[Wed Sep 10 21:38:51 2014] : DM: "O"
[Wed Sep 10 21:39:23 2014] : Miriam: ooc I love treasure maps!
[Wed Sep 10 21:40:05 2014] : Artur: "We should, perhaps, return another day."
[Wed Sep 10 21:40:45 2014] : Hildy: "So where is the rift edge?"
[Wed Sep 10 21:41:04 2014] : Hildy: ooc and do we need the staff of Ra?
[Wed Sep 10 21:41:25 2014] : Miriam: ooc Of course we do
[Wed Sep 10 21:41:47 2014] : DM: You're on the edge of it now, its the deep trench between here and the jagged rocks of the town.
[Wed Sep 10 21:42:04 2014] : Hildy: "I prepared the spell to allow us to breathe underwater"
[Wed Sep 10 21:42:37 2014] : Hildy: "However, we do seem to have alerted the whole town to our presence"
[Wed Sep 10 21:42:58 2014] : DM: ooc which could be to your advantage...
[Wed Sep 10 21:43:23 2014] : Hildy: "Perhaps heading back out and entering from the shore is a better plan?"
[Wed Sep 10 21:43:50 2014] : Vaddyn: "Maybe they wont expect us air breathers to come in that way"
[Wed Sep 10 21:44:40 2014] : Hildy: "Put the throne on top of the stone lid"
[Wed Sep 10 21:44:55 2014] : Hildy: "And let's hustle"
[Wed Sep 10 21:45:27 2014] : Vaddyn: "Agreed"
[Wed Sep 10 21:46:27 2014] : DM: You heave the heavy bone throne onto the stone while sahuagin warriors angrily look on.
[Wed Sep 10 21:47:00 2014] : Miriam: ooc LOL
[Wed Sep 10 21:47:33 2014] : Vaddyn: "Right, everyone get round the corner and give me a minute"
[Wed Sep 10 21:47:38 2014] : Artur: ooc I'm going to have to head off, guys - see you all in two weeks1
[Wed Sep 10 21:47:43 2014] : Artur: ooc !, not 1
[Wed Sep 10 21:47:44 2014] : DM: You hurry along the corridor back to the surface. You exit the cave just in time to see a squad of sahuagin surfacing close to the shoreline
[Wed Sep 10 21:48:02 2014] : Hildy: Water Breathing: Level 3 - Touched creatures are transmuted and can breathe water freely. Duration 16 hours divided by recipients.
[Wed Sep 10 21:48:07 2014] : Miriam: ooc See you, Henry. Have a great time.
[Wed Sep 10 21:48:14 2014] : DM: GAME END
[Wed Sep 10 21:48:14 2014] : Hildy: ooc bye Henry
[Wed Sep 10 21:48:23 2014] : DM: ooc no game next week anyway
[Wed Sep 10 21:49:12 2014] : Hildy: Thanks David
[Wed Sep 10 21:49:33 2014] : DM: I'm pretty tired or I would have continued for a bit more, sorry.
[Wed Sep 10 21:49:34 2014] : Vaddyn: Thanks david
[Wed Sep 10 21:50:04 2014] : Vaddyn: sorry if I was a bit vague tonight. Got a cold and feeling shitty
[Wed Sep 10 21:50:07 2014] : Hildy: I have an interview tomorrow
[Wed Sep 10 21:50:15 2014] : Hildy: So an early night is a good thing
[Wed Sep 10 21:50:19 2014] : Hildy: Night all
[Wed Sep 10 21:50:21 2014] : DM: Good luck!
[Wed Sep 10 21:50:26 2014] : Miriam: Yes, thank you, David. I don't know how you do it every week
[Wed Sep 10 21:50:32 2014] : Hildy: NOt sure I want it, but thanks ;-)
[Wed Sep 10 21:50:43 2014] : Hildy (exit): 21:50
[Wed Sep 10 21:50:45 2014] : Vaddyn: good luck
[Wed Sep 10 21:50:45 2014] : Miriam: Goodnight and sweet dreams all, see you in 2 weeks time :)
[Wed Sep 10 21:50:52 2014] : Vaddyn: byeee
[Wed Sep 10 21:51:02 2014] : Vaddyn (exit): 21:51
[Wed Sep 10 21:51:05 2014] : Miriam: Bye
[Wed Sep 10 21:51:10 2014] : Miriam (exit): 21:51