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[Wed Apr 9 20:20:10 2014] : DM: GAME START
[Wed Apr 9 20:21:25 2014] : DM: The passageway opens out on a natural cavern with strange jagged shapes and angles, guarding the way are two troglodytes, a strange lion-like creature with wings and a spiny tail.
[Wed Apr 9 20:22:11 2014] : DM: The lion-like creature is leashed by a metal chain. An armored elf with ebony skin and ghost-white hair holds the other end.
[Wed Apr 9 20:22:21 2014] : DM: The demon's guardian's attack!
[Wed Apr 9 20:22:56 2014] : DM: Knowledge Nature for the manticore and an plausible check for the drow.
[Wed Apr 9 20:23:01 2014] : DM: Roll initiative.
[Wed Apr 9 20:23:07 2014] : Hildy: Initiative: [1d20(12) + 4] = 16
[Wed Apr 9 20:23:13 2014] : Miriam: Knowledge Nature: [1d20(17) + 9] = 26
[Wed Apr 9 20:23:19 2014] : Hildy: ooc dungeoneering for the Drow??
[Wed Apr 9 20:23:21 2014] : Miriam: Initiative: [1d20(17) + 8] = 25
[Wed Apr 9 20:23:35 2014] : DM: Initiative: [1d20(6) + 3] = 9
[Wed Apr 9 20:23:36 2014] : Artur: Initiative: [1d20(13) + 9] = 22
[Wed Apr 9 20:23:49 2014] : Artur: Nature: [1d20(12) + 16] = 28
[Wed Apr 9 20:24:02 2014] : Artur: Dungeoneering: [1d20(4) + 15] = 19
[Wed Apr 9 20:24:27 2014] : Artur: ooc Artur should put ranks in Knowledge: Is It Flammable?
[Wed Apr 9 20:24:46 2014] : Hildy: Knowledge (Untrained): [1d20(15) + 0] = 15
[Wed Apr 9 20:24:48 2014] : Hildy: Knowledge (Untrained): [1d20(4) + 0] = 4
[Wed Apr 9 20:25:07 2014] : Aeleva: Initiative: [1d20(20) + 7] = 27
[Wed Apr 9 20:25:34 2014] : DM: Artur recognizes the drow for what she is. A cleric to the godess Lloth. Drow have mild spell resistance, immune to sleep but are vulnerable to light.
[Wed Apr 9 20:25:34 2014] : Miriam: ooc I like the way you're thinking ;)
[Wed Apr 9 20:26:05 2014] : Miriam: ooc So what do I know about the manticore?
[Wed Apr 9 20:26:29 2014] : DM: Artur knows a manticore when he sees one, they can shoot spines from their tail over surprising distances.
[Wed Apr 9 20:26:50 2014] : DM: Initiative: [1d20(11) + 2] = 13
[Wed Apr 9 20:26:56 2014] : DM: Initiative: [1d20(8) + -1] = 7
[Wed Apr 9 20:27:52 2014] : DM: Aeleva?
[Wed Apr 9 20:28:35 2014] : Miriam: ooc I probably know the same, with a roll of 26
[Wed Apr 9 20:28:59 2014] : Aeleva: ooc wait
[Wed Apr 9 20:29:10 2014] : Aeleva: ooc aren't troglodytes our friends? o.O
[Wed Apr 9 20:29:41 2014] : DM: ooc You remember the other saying that some of them had banded with the demon.
[Wed Apr 9 20:29:59 2014] : Aeleva: ooc ah, of course I wansn't listening when that happened.
[Wed Apr 9 20:30:20 2014] : Miriam: ooc Miriam thinks they've been compulsed
[Wed Apr 9 20:31:11 2014] : Aeleva: Aeleva takes the lay of the land and decides to go for it, but not before her spell-casting friends have done their deed.
[Wed Apr 9 20:31:29 2014] : DM: Miriam?
[Wed Apr 9 20:31:33 2014] : Aeleva: ooc delay action until whenever Hildy has gone for the buffs.
[Wed Apr 9 20:32:11 2014] : Miriam: Miriam runs forward, towards the manticore
[Wed Apr 9 20:32:37 2014] : Miriam: Done
[Wed Apr 9 20:32:48 2014] : Hildy: ooc tut tut
[Wed Apr 9 20:33:18 2014] : DM: Artur?
[Wed Apr 9 20:33:32 2014] : Artur: Artur makes a rapid decision about what to do
[Wed Apr 9 20:33:53 2014] : Artur: ooc casting Haste, then ducking back around the corner to avoid any return fire
[Wed Apr 9 20:34:12 2014] : Artur: ooc done
[Wed Apr 9 20:34:38 2014] : Artur: ooc Miriam is out of range, sadly
[Wed Apr 9 20:34:53 2014] : DM: Are you sure you want to fall down the chasm?
[Wed Apr 9 20:34:56 2014] : Miriam: ooc Just distracting the baddies, so you can all do your thing
[Wed Apr 9 20:35:10 2014] : Hildy: ooc Blessing of Fervour doesn't stack with haste, but I think you basically can choose either to be hasted, or one of the blessings - the rules are a little unclear
[Wed Apr 9 20:35:11 2014] : Artur: ooc thought it was a corridor
[Wed Apr 9 20:35:15 2014] : DM: Hildy?
[Wed Apr 9 20:37:22 2014] : Hildy: ooc Grr, not sure what to do
[Wed Apr 9 20:37:34 2014] : Hildy: Hildy decides to stick with his plan
[Wed Apr 9 20:37:36 2014] : Hildy: Blessing of Fervour: Level 4 - You grant a boon to up to 7 creatures, no 2 of which can be more than 30 feet apart. (Range: 42 feet; Duration: 7 rounds).
Each round, recipients can choose: