[Wed Mar 4 18:43:23 2015] : Font is now Arial point size 10
[Wed Mar 4 19:40:22 2015] : Locating server at www.craigchambers.org.uk:6774...
[Wed Mar 4 19:40:23 2015] : Game connected!
[Wed Mar 4 19:40:23 2015] : DM (enter): 19:40
[Wed Mar 4 19:40:23 2015] : Miriam (enter): 19:40
[Wed Mar 4 19:40:23 2015] : Vaddyn (enter): 19:40
[Wed Mar 4 19:40:31 2015] : Moving to room 'Shadow Forest'..
[Wed Mar 4 19:40:31 2015] : DM (enter): 19:40
[Wed Mar 4 19:40:31 2015] : Server Administrator->
[Wed Mar 4 19:41:54 2015] : Vaddyn (enter): 19:41
[Wed Mar 4 19:45:32 2015] : Miriam (enter): 19:45
[Wed Mar 4 19:47:24 2015] : Hildy (enter): 19:47
[Wed Mar 4 19:50:55 2015] : Attempting to assign the role of PLAYER to (12) Hildy...
[Wed Mar 4 19:50:59 2015] : Attempting to assign the role of PLAYER to (9) Miriam...
[Wed Mar 4 19:51:02 2015] : Attempting to assign the role of PLAYER to (10) Vaddyn...
[Wed Mar 4 20:02:14 2015] : No Name (enter): 20:02
[Wed Mar 4 20:07:14 2015] : Vaddyn: Stranger danger!
[Wed Mar 4 20:09:55 2015] : Hildy: LOL
[Wed Mar 4 20:10:46 2015] : DM: Everyone ready?
[Wed Mar 4 20:10:50 2015] : Vaddyn: aye
[Wed Mar 4 20:11:23 2015] : Hildy: Yup
[Wed Mar 4 20:11:45 2015] : Hildy: ooc I think a lone underscore is more scary :-)
[Wed Mar 4 20:11:57 2015] : DM: GAME START
[Wed Mar 4 20:12:42 2015] : DM: Tasked with discovering a rebel outpost you found it just as another group of mercenaries were readying to attack.
[Wed Mar 4 20:13:23 2015] : DM: You defeated them and killed or captured them. Hildy executed one of the captives and the tengu rebels the other.
[Wed Mar 4 20:13:45 2015] : DM: You are now discussing what to do next with the local rebel leader, Pica.
[Wed Mar 4 20:14:06 2015] : Pica: "Our outpost was nearly compromised. What do you advise we do now?"
[Wed Mar 4 20:14:37 2015] : Hildy: ooc Hildy kept his hands clean... A hound archon did it, honest guv
[Wed Mar 4 20:14:44 2015] : Vaddyn: "It looks like its not as well hidden as you thought."
[Wed Mar 4 20:15:21 2015] : Hildy: "There is a concerted search, the commander has troops all over the area looking"
[Wed Mar 4 20:15:48 2015] : Pica: "Perhaps we should withdraw to a more secure base?"
[Wed Mar 4 20:15:51 2015] : Miriam: ooc Oops, for some reason I thought last week's game was cancelled, and I never checked
[Wed Mar 4 20:16:04 2015] : Vaddyn: "If they found you, other will too. When they fail to report back more will come to where they searching"
[Wed Mar 4 20:16:14 2015] : Vaddyn: "If you have one I think its time to go there"
[Wed Mar 4 20:16:51 2015] : Hildy: "Know that we are working to free more of your kind from this tyrrannical rule"
[Wed Mar 4 20:18:08 2015] : Pica: "Yes, we will withdraw immediatly. (to the others) Move out! Retreat to hideout Beta."
[Wed Mar 4 20:19:23 2015] : DM: The tengu prepare to move out, gathering supplies and equipment from the outpost and heading deeper into the forest.
[Wed Mar 4 20:19:48 2015] : DM: "Farewell, may we meet again once this land is ours again!"
[Wed Mar 4 20:20:00 2015] : Vaddyn: "We hope that will be soon"
[Wed Mar 4 20:20:21 2015] : Miriam: "Farewell, may we meet again soon, in better cirsumstances"
[Wed Mar 4 20:20:29 2015] : Hildy: "I suggest that we don't sport any recognisable items from the fallen attackers back at camp..."
[Wed Mar 4 20:20:54 2015] : Hildy: "Shall we put them all away? I have a handy haversack that will hold some items"
[Wed Mar 4 20:21:03 2015] : Vaddyn: "As do I"
[Wed Mar 4 20:21:39 2015] : Vaddyn: ooc we didn't do any looting did we?
[Wed Mar 4 20:21:40 2015] : Hildy: ooc that buys you some time if you don't have their gear listed DM :-)
[Wed Mar 4 20:21:55 2015] : Vaddyn: oco always thinking of others
[Wed Mar 4 20:22:04 2015] : DM: ooc their gear is in the character sheets...
[Wed Mar 4 20:22:27 2015] : Miriam: "I can assist with that as well"
[Wed Mar 4 20:22:36 2015] : DM: You stash all the valuble loot (which isn't much some minor magic weapons and items).
[Wed Mar 4 20:22:46 2015] : Miriam: ooc Don't you just love those haversacks?
[Wed Mar 4 20:23:28 2015] : DM: ooc I assume you're returning back to the mercenary camp now?
[Wed Mar 4 20:23:29 2015] : Vaddyn: "tie some rocks to the bodies and dump them in the swamp"
[Wed Mar 4 20:23:51 2015] : Vaddyn: "Lets get back before someone else finds this place"
[Wed Mar 4 20:23:55 2015] : Hildy: "Just make it look like the Tengu killed them"
[Wed Mar 4 20:24:10 2015] : Hildy: "It's obvious this was a hide-out"
[Wed Mar 4 20:24:22 2015] : Miriam: "Yes, that sounds like the best idea. Lie the truth."
[Wed Mar 4 20:24:34 2015] : Hildy: "Hiding the bodies looks odd"
[Wed Mar 4 20:24:53 2015] : Vaddyn: "Could be right."
[Wed Mar 4 20:25:21 2015] : Miriam: "Let's just make sure nothing here betrays our presence during the fight."
[Wed Mar 4 20:25:33 2015] : Hildy: "Hmm, good point"
[Wed Mar 4 20:25:59 2015] : Hildy: "The Tengu should take the horses too"
[Wed Mar 4 20:26:16 2015] : DM: Disguise check for anyone trying to conceal evidence.
[Wed Mar 4 20:26:53 2015] : Vaddyn: Vaddyn looks around for footprints to cover up
[Wed Mar 4 20:26:56 2015] : Vaddyn: Disguise: [1d20(10) + 6] = 16
[Wed Mar 4 20:27:05 2015] : Miriam: Disguise: [1d20(7) + 0] = 7
[Wed Mar 4 20:27:33 2015] : Hildy: Charisma: [1d20(6) + 2] = 8
[Wed Mar 4 20:27:47 2015] : DM: The tengu agree to take away the horses and Vaddyn tries to conceal the tracks. Miriam and Hildy just stomps over everywhere, making even more tracks (which might work...)
[Wed Mar 4 20:28:12 2015] : Miriam: "It's not a problem to leave footprints from *after* the fight, after all, we were sent to find this camp."
[Wed Mar 4 20:28:55 2015] : DM: The outpost is vacated, the mercenary bodies are left lying in plausible locations. It might be convincing.
[Wed Mar 4 20:29:09 2015] : Hildy: (whispering): Not important but... never tried it before, do variables not work in the chat window?
[Wed Mar 4 20:29:43 2015] : Vaddyn: "Ok, time to go"
[Wed Mar 4 20:29:45 2015] : Hildy: "So we found an empty outpost and dead people"
[Wed Mar 4 20:29:47 2015] : whispering to Hildy, That's correct. I keep meaning to add a feature for it to work.
[Wed Mar 4 20:30:00 2015] : Hildy: "We were unable to track the Tengu"
[Wed Mar 4 20:30:26 2015] : Hildy: (whispering): It's clearly pretty low use-case :-)
[Wed Mar 4 20:30:27 2015] : Miriam: "We were just too late, the bodies were still warm."
[Wed Mar 4 20:30:43 2015] : Vaddyn: "Tengu tracks in every direction, but didn't look like there were very many left after the fight"
[Wed Mar 4 20:30:46 2015] : Hildy: "No, dead for at least 12 hours"
[Wed Mar 4 20:30:59 2015] : Hildy: ooc how long have we travelled?
[Wed Mar 4 20:31:01 2015] : Vaddyn: "Dont want to make it seem worth chasing after them"
[Wed Mar 4 20:31:19 2015] : DM: ooc a few hours I think.
[Wed Mar 4 20:31:30 2015] : Miriam: "OK, twelve hours. What do I know? I'm not a cleric."
[Wed Mar 4 20:31:35 2015] : Hildy: "Dead for a few hours"
[Wed Mar 4 20:31:37 2015] : Miriam: Miriam winks
[Wed Mar 4 20:31:42 2015] : Hildy: Heal: [1d20(14) + 5 + 0] = 19
[Wed Mar 4 20:31:55 2015] : DM: ok
[Wed Mar 4 20:31:58 2015] : Hildy: "I can describe the signs I think"
[Wed Mar 4 20:32:05 2015] : Hildy: "Let's head back"
[Wed Mar 4 20:32:23 2015] : Hildy: "As they were in the swamp they had chilled"
[Wed Mar 4 20:33:10 2015] : DM: You return to the mercenary camp, following a concealed trail that was pointed out by Pica.
[Wed Mar 4 20:33:30 2015] : Hildy: ooc phew - avoided the stinking river
[Wed Mar 4 20:33:50 2015] : DM: The forest is thick, tree ferns looming overhead, dripping and damp, the ground squelching underfoot.
[Wed Mar 4 20:34:27 2015] : Miriam: "I hate it here"
[Wed Mar 4 20:34:53 2015] : Vaddyn: "Feels like we've been here forever"
[Wed Mar 4 20:35:01 2015] : DM: The air smells thick with mold and mushrooms and damp. Things slither in the dense, ferny undergrowth.
[Wed Mar 4 20:35:11 2015] : Hildy: Survival: [1d20(3) + 5] = 8
[Wed Mar 4 20:35:34 2015] : Miriam: "Feels like I'm never going to be dry and clean again."
[Wed Mar 4 20:35:38 2015] : DM: After about an hour you reach a half rotten board walk, sunken into the mud.
[Wed Mar 4 20:35:41 2015] : Miriam: Survival: [1d20(7) + 12] = 19
[Wed Mar 4 20:36:06 2015] : DM: You follow it and you see some low tumbledown walls ahead.
[Wed Mar 4 20:36:25 2015] : Vaddyn: "Is everything in this place falling apart?"
[Wed Mar 4 20:36:35 2015] : Hildy: "Seemingly so"
[Wed Mar 4 20:36:53 2015] : Hildy: ooc is it a paintball arena?
[Wed Mar 4 20:37:39 2015] : Hildy: ooc looks like a good encounter zome DM :-)
[Wed Mar 4 20:37:42 2015] : Hildy: ooc zone
[Wed Mar 4 20:37:52 2015] : DM: You've reached an old cemetary, the boardwalk crosses it. Gravestones dot the muddy ground, any writing long faded or covered in moss and lichen.
[Wed Mar 4 20:38:17 2015] : DM: You're about halfway through when...
[Wed Mar 4 20:39:20 2015] : DM: The ground near one of the graves shifts and a clawed hand with long, slender bones suddenly sticks out of the ground.
[Wed Mar 4 20:39:51 2015] : DM: There's more movement and two more creatures start to rise from the earth.
[Wed Mar 4 20:40:24 2015] : DM: Roll initiative.
[Wed Mar 4 20:40:28 2015] : Hildy: Initiative: [1d20(17) + 6] = 23
[Wed Mar 4 20:40:30 2015] : Vaddyn: Initiative: [1d20(15) + 5] = 20
[Wed Mar 4 20:41:15 2015] : DM: Initiative: [1d20(19) + 10] = 29
[Wed Mar 4 20:41:17 2015] : DM: Initiative: [1d20(15) + 3] = 18
[Wed Mar 4 20:41:20 2015] : DM: Initiative: [1d20(7) + 8] = 15
[Wed Mar 4 20:42:02 2015] : whispering to Miriam, Initiative?
[Wed Mar 4 20:42:36 2015] : Miriam: Initiative: [1d20(19) + 8] = 27
[Wed Mar 4 20:43:03 2015] : DM: Perception checks.
[Wed Mar 4 20:43:07 2015] : Vaddyn: Perception: [1d20(15) + 6] = 21
[Wed Mar 4 20:43:12 2015] : Hildy: Perception: [1d20(16) + 5] = 21
[Wed Mar 4 20:43:12 2015] : Miriam: Hissing: "Undead!"
[Wed Mar 4 20:43:17 2015] : Miriam: Perception: [1d20(5) + 4] = 9
[Wed Mar 4 20:43:23 2015] : Vaddyn: "You dont say"
[Wed Mar 4 20:43:51 2015] : DM: Vaddyn and Hildy get to act in the surprise round.
[Wed Mar 4 20:43:52 2015] : Hildy: "Domestos shall cleanse! I hate these guys."
[Wed Mar 4 20:44:40 2015] : Soul Eater: The clawed hand is joined by another and a creature of black smoke hovers over the grave, clawed hands outstretched.
[Wed Mar 4 20:44:46 2015] : Soul Eater: Knowledge: Planes to identify.
[Wed Mar 4 20:44:57 2015] : Hildy: Knowledge (Untrained): [1d20(2) + 0] = 2
[Wed Mar 4 20:44:57 2015] : Vaddyn: Knowledge Planes: [1d20(4) + 9] = 13
[Wed Mar 4 20:45:58 2015] : DM: Hildy, surprise round (one action).
[Wed Mar 4 20:46:06 2015] : Hildy: Blessing of Fervour: Level 4 - You grant a boon to up to 9 creatures, no 2 of which can be more than 30 feet apart. (Range: 47 feet; Duration: 9 rounds).
Each round, recipients can choose:

[Wed Mar 4 20:46:09 2015] : Hildy: Done
[Wed Mar 4 20:46:17 2015] : DM: Vaddyn, surprise round?
[Wed Mar 4 20:46:20 2015] : Vaddyn: Remove Fear: Level 1 - Vaddyn grants 3 creatures +4 morale bonus vs Fear and suppresses all fear effects for 10 minutes .
[Wed Mar 4 20:46:25 2015] : Vaddyn: Done
[Wed Mar 4 20:47:53 2015] : Undead Lillend: The large creature drags itself out of the its grave, its featured wings tattered and threadbare, it's lower body coiled and snake-like.
[Wed Mar 4 20:48:02 2015] : Miriam: ooc That could be very useful
[Wed Mar 4 20:48:49 2015] : Undead Bralani: An undead bralani, crawls out of the mud, its dead pale skin mottled and beginning to decay.
[Wed Mar 4 20:49:28 2015] : Soul Eater: The soul eater swoops on Miriam, lashing out with its claw.
[Wed Mar 4 20:49:32 2015] : Soul Eater: Claw: [1d20(14) + 18] = 32; Hit: [1d6(4) + 1] = 5 damage .
Soul Drain: DC 17 Fort save or [1d6(5)] = 5 wisdom damage.

[Wed Mar 4 20:49:43 2015] : Miriam: Fortitude: [1d20(16) + 11] = 27
[Wed Mar 4 20:50:02 2015] : Soul Eater: The sharp claws draw blood btu you resist the foul magic.
[Wed Mar 4 20:50:07 2015] : DM: Miriam?
[Wed Mar 4 20:50:28 2015] : Miriam: 5 Damage: Miriam takes 4 damage. || HP Status 86 out of 90.
[Wed Mar 4 20:50:58 2015] : Miriam: Miriam gets angry and slashes as S
[Wed Mar 4 20:51:03 2015] : Miriam: Rage - Miriam is now angry and attacks with full force (raging, +4 Strength, +4 Con, +2 Will, -2 AC)
[Wed Mar 4 20:51:15 2015] : Miriam: +1 Furious Dwarven Waraxe: [1d20(16) + 18] = 34 Damage: [1d10(6) + 11] = 17 HP.
Second attack: [1d20(16) + 13] = 29 Damage: [1d10(8) + 11] = 19 HP.

[Wed Mar 4 20:51:36 2015] : Miriam: Boon for extra attack
[Wed Mar 4 20:51:39 2015] : Miriam: +1 Furious Dwarven Waraxe Partial attack: [1d20(7) + 18] = 25 Damage: [1d10(8) + 11] = 19 HP.
[Wed Mar 4 20:51:43 2015] : Miriam: Done
[Wed Mar 4 20:52:19 2015] : DM: Three solid hits.
[Wed Mar 4 20:52:38 2015] : DM: Hildy?
[Wed Mar 4 20:53:11 2015] : Hildy: Hildy takes a step back
[Wed Mar 4 20:53:19 2015] : Hildy: Liberation: You can move normally regardless of effects that impede movement, as if you were affected by Freedom of Movement. This effect occurs automatically as soon as it applies.
[Wed Mar 4 20:53:24 2015] : Hildy: Magic Circle against Evil: Level 3 - Creature in a 10 ft radius of creature touched gain a +2 deflection bonus to AC and a +2 resistance bonus on saves vs evil creatures. They are also warded from summoned evil creatures. (duration: 9 minutes)
[Wed Mar 4 20:53:35 2015] : Hildy: Done
[Wed Mar 4 20:53:41 2015] : Hildy: ooc cast on me
[Wed Mar 4 20:53:44 2015] : DM: Vaddyn?
[Wed Mar 4 20:53:53 2015] : Vaddyn: Vaddyn inspires the party with a joke about their opponents.(Move action) +2 competence bonus to attack and damage; +2 morale bonus on saving throws against charm and fear effects until Vaddyn stops.
[Wed Mar 4 20:55:02 2015] : Vaddyn: Good Hope : Level 3 - 9 creatures within 190 feet gain +2 Morale bonus on Attacks, Damage, Saves and Skill checks. (Attack and Damage stack with Inspire Courage)
[Wed Mar 4 20:55:14 2015] : Vaddyn: Done
[Wed Mar 4 20:56:02 2015] : Undead Lillend: The Lillend begins a dreadful dirge, everyone that hears it receives -2 to all rolls.
[Wed Mar 4 20:56:34 2015] : Undead Lillend: It also casts...
[Wed Mar 4 20:56:37 2015] : Undead Lillend: Sound Burst: (10 ft radius) [1d8(8)] = 8 sonic damage and DC 16 Fort. save or stunned for 1 round.
[Wed Mar 4 20:56:45 2015] : Hildy: Fortitude: [1d20(16) + 10] = 26
[Wed Mar 4 20:56:49 2015] : Undead Lillend: On Hildy, catching everyone.
[Wed Mar 4 20:56:53 2015] : Undead Lillend: Sound Burst: (10 ft radius) [1d8(2)] = 2 sonic damage and DC 16 Fort. save or stunned for 1 round.
[Wed Mar 4 20:56:53 2015] : Undead Lillend: Sound Burst: (10 ft radius) [1d8(2)] = 2 sonic damage and DC 16 Fort. save or stunned for 1 round.
[Wed Mar 4 20:56:57 2015] : Vaddyn: Fortitude: [1d20(3) + 7] = 10
[Wed Mar 4 20:56:59 2015] : Miriam: Fortitude: [1d20(19) + 13] = 32
[Wed Mar 4 20:57:04 2015] : Undead Lillend: Vaddyn is stunned.
[Wed Mar 4 20:57:05 2015] : Hildy: 2 Damage: Hildy takes 2 damage. || HP Status 77 out of 79.
[Wed Mar 4 20:57:34 2015] : Undead Bralani: The bralandi steps sideways and casts a bolt of lightning at Hildy and Vaddyn.
[Wed Mar 4 20:57:36 2015] : Miriam: 2 Damage: Miriam takes 1 damage. || HP Status 85 out of 108.
[Wed Mar 4 20:57:46 2015] : Undead Bralani: Lightning Bolt: (120 ft line) [6d6(2,2,4,4,1,5)] = 18 electriciity damage. (DC15 reflex for 9).
[Wed Mar 4 20:57:47 2015] : Undead Bralani: Lightning Bolt: (120 ft line) [6d6(2,4,5,4,2,1)] = 18 electriciity damage. (DC15 reflex for 9).
[Wed Mar 4 20:57:47 2015] : Vaddyn: 8 Damage: Vaddyn takes 8 damage. || HP Status 64 out of 72.
[Wed Mar 4 20:57:56 2015] : Hildy: Reflex: [1d20(2) + 7] = 9
[Wed Mar 4 20:58:02 2015] : Vaddyn: ooc I'm stunned
[Wed Mar 4 20:58:07 2015] : Vaddyn: 18 Damage: Vaddyn takes 18 damage. || HP Status 46 out of 72.
[Wed Mar 4 20:58:25 2015] : Hildy: 18 Damage: Hildy takes 18 damage. || HP Status 59 out of 79.
[Wed Mar 4 20:58:57 2015] : Hildy: ooc 2 bolts, or just one?
[Wed Mar 4 20:59:21 2015] : Soul Eater: ooc one bolt, catching both
[Wed Mar 4 20:59:58 2015] : Soul Eater: The soul eater slashes at Miriam.
[Wed Mar 4 21:00:03 2015] : Soul Eater: Claw: [1d20(7) + 18] = 25; Hit: [1d6(5) + 1] = 6 damage .
Soul Drain: DC 17 Fort save or [1d6(6)] = 6 wisdom damage.

[Wed Mar 4 21:00:04 2015] : Soul Eater: Claw: [1d20(18) + 18] = 36; Hit: [1d6(6) + 1] = 7 damage .
Soul Drain: DC 17 Fort save or [1d6(6)] = 6 wisdom damage.

[Wed Mar 4 21:00:11 2015] : Miriam: Fortitude: [1d20(19) + 13] = 32
[Wed Mar 4 21:00:21 2015] : Soul Eater: ooc 2nd save
[Wed Mar 4 21:00:29 2015] : Miriam: 7 Damage: Miriam takes 6 damage. || HP Status 79 out of 108.
[Wed Mar 4 21:00:47 2015] : Miriam: Fortitude: [1d20(4) + 13] = 17
[Wed Mar 4 21:00:58 2015] : Miriam: ooc Phew
[Wed Mar 4 21:01:00 2015] : Vaddyn: ooc phew
[Wed Mar 4 21:01:07 2015] : Soul Eater: it sidles closer to Vaddyn.
[Wed Mar 4 21:01:14 2015] : Miriam: 7 Damage: Miriam takes 6 damage. || HP Status 73 out of 108.
[Wed Mar 4 21:01:39 2015] : Soul Eater: Miriam takes 6 wisdom damage (remeber -2 from the Lillend's bard song).
[Wed Mar 4 21:01:51 2015] : DM: Miriam?
[Wed Mar 4 21:02:00 2015] : Vaddyn: ooc +2 from good hope
[Wed Mar 4 21:02:06 2015] : Hildy: ooc -2 from Lilend, +2 from Magic circle, +2 from Good Hope
[Wed Mar 4 21:02:16 2015] : Hildy: ooc :-)
[Wed Mar 4 21:02:20 2015] : DM: ooc ok
[Wed Mar 4 21:02:35 2015] : Vaddyn: Vaddyn stops performing. Bardsong effect ends.
[Wed Mar 4 21:02:37 2015] : Miriam: Miriam slashes again, trying to inflict as much damage as possible
[Wed Mar 4 21:02:48 2015] : Miriam: Boon for extra attack
[Wed Mar 4 21:02:54 2015] : Miriam: +1 Furious Dwarven Waraxe Power Attack: [1d20(1) + 17] = 18 Damage: [1d10(10) + 19] = 29 HP.
Second attack: [1d20(15) + 12] = 27 Damage: [1d10(4) + 19] = 23 HP.

[Wed Mar 4 21:02:55 2015] : Miriam: +1 Furious Dwarven Waraxe Partial attack Power Attack: [1d20(9) + 17] = 26 Damage: [1d10(8) + 19] = 27 HP.
[Wed Mar 4 21:02:56 2015] : Vaddyn: ooc can't inspire while stunned :(
[Wed Mar 4 21:03:05 2015] : Miriam: Done
[Wed Mar 4 21:03:14 2015] : Vaddyn: oco dont forget +2 on atk and dmg
[Wed Mar 4 21:03:27 2015] : Vaddyn: ooc I really need to learn how to type 'ooc'
[Wed Mar 4 21:03:43 2015] : Miriam: ooc LOL@oco ooc
[Wed Mar 4 21:03:58 2015] : DM: Miriam slashes through the smoky, shadowy form and it dispates, leaving the limbs to fall to the ground, still reflexively grasping.
[Wed Mar 4 21:04:21 2015] : DM: Hildy?
[Wed Mar 4 21:04:50 2015] : Hildy: Hildy casts at the Bralani
[Wed Mar 4 21:04:54 2015] : Hildy: Murderous Command: Level 1 - The target attacks its nearest ally on its next turn with a melee weapon or natural weapon. It attacks adjacent allies, or tries to reach allies by moving to or charging to the nearest one in order to make this attack. (duration: 1 round; range 47 feet; Will save DC 17)
[Wed Mar 4 21:05:28 2015] : Hildy: Hildy then closes on the Lilend
[Wed Mar 4 21:05:31 2015] : DM: Will: [1d20(11) + 6] = 17
[Wed Mar 4 21:05:37 2015] : Hildy: Liberation: You can move normally regardless of effects that impede movement, as if you were affected by Freedom of Movement. This effect occurs automatically as soon as it applies.
[Wed Mar 4 21:05:47 2015] : Hildy: Done
[Wed Mar 4 21:05:57 2015] : DM: Vaddyn is stunned for this round.
[Wed Mar 4 21:06:10 2015] : Hildy: ooc my magic circle is only on me at present
[Wed Mar 4 21:06:35 2015] : Undead Lillend: The lillend attacks Hildy.
[Wed Mar 4 21:06:39 2015] : Undead Lillend: Longsword+1: [1d20(9) + 12] = 21; Hit: [2d6(3,5) + 8] = 16 damage .
[Wed Mar 4 21:06:41 2015] : Undead Lillend: Longsword+1: [1d20(11) + 7] = 18; Hit: [2d6(2,3) + 8] = 13 damage .
[Wed Mar 4 21:06:45 2015] : Undead Lillend: Tail Slap: [1d20(7) + 6] = 13; Hit: [1d6(4) + 2] = 6 damage and grab.
[Wed Mar 4 21:06:57 2015] : Hildy: ooc AC is 28
[Wed Mar 4 21:07:03 2015] : Undead Lillend: All misses.
[Wed Mar 4 21:07:43 2015] : Undead Bralani: The bralani moves and casts another bolt of lightning at Vaddyn and Miriam
[Wed Mar 4 21:07:46 2015] : Undead Bralani: Lightning Bolt: (120 ft line) [6d6(5,3,3,4,6,1)] = 22 electriciity damage. (DC15 reflex for 11).
[Wed Mar 4 21:07:47 2015] : Undead Bralani: Lightning Bolt: (120 ft line) [6d6(5,6,4,4,3,6)] = 28 electriciity damage. (DC15 reflex for 14).
[Wed Mar 4 21:07:55 2015] : Vaddyn: 22 Damage: Vaddyn takes 22 damage. || HP Status 24 out of 72.
[Wed Mar 4 21:08:12 2015] : Miriam: Reflex: [1d20(16) + 6] = 22
[Wed Mar 4 21:08:31 2015] : Miriam: ooc First or second?
[Wed Mar 4 21:08:39 2015] : Undead Bralani: ooc 2nd.
[Wed Mar 4 21:08:47 2015] : Undead Bralani: ooc so 14 damage.
[Wed Mar 4 21:08:57 2015] : Miriam: 14 Damage: Miriam takes 13 damage. || HP Status 60 out of 108.
[Wed Mar 4 21:09:03 2015] : DM: Miriam?
[Wed Mar 4 21:09:28 2015] : Miriam: Miriam wants to protect Vaddyn, so she goes for B
[Wed Mar 4 21:09:41 2015] : Miriam: +1 Furious Dwarven Waraxe Partial attack Power Attack: [1d20(20) + 15] = 35 Damage: [1d10(4) + 17] = 21 HP.
Critical threat: [1d20(18) + 15] = 33, Damage: [21 + 1d10(5) + 17] = 43 HP

[Wed Mar 4 21:09:50 2015] : Miriam: Done
[Wed Mar 4 21:10:46 2015] : DM: A mighty strike severly damages the undead azata, leaving a gaping gash with decaying organs spilling out.
[Wed Mar 4 21:10:54 2015] : DM: Hildy?
[Wed Mar 4 21:11:20 2015] : Hildy: Hildy attacks
[Wed Mar 4 21:11:34 2015] : Hildy: MW Battleaxe: [1d20(17) + 6] = 23 Damage: [1d6(6) + 0] = 6 HP. Power attack;
[Wed Mar 4 21:11:48 2015] : Hildy: MW Battleaxe: (second attack) [1d20(3) + 1] = 4 Damage: [1d6(6) + 0] = 6 HP.
[Wed Mar 4 21:11:53 2015] : DM: Hit.
[Wed Mar 4 21:12:00 2015] : Hildy: done
[Wed Mar 4 21:12:09 2015] : DM: ooc I think that might have missed.
[Wed Mar 4 21:12:11 2015] : Hildy: ooc ignore the power attack
[Wed Mar 4 21:12:22 2015] : Hildy: ooc +4 from
[Wed Mar 4 21:12:25 2015] : DM: Vaddyn, you're no longer stunned.
[Wed Mar 4 21:12:32 2015] : Hildy: ooc +4 from ooc boon and hope
[Wed Mar 4 21:12:51 2015] : Vaddyn: Vaddyn inspires the party with a joke about their opponents.(Move action) +2 competence bonus to attack and damage; +2 morale bonus on saving throws against charm and fear effects until Vaddyn stops.
[Wed Mar 4 21:13:19 2015] : Vaddyn: Sound Burst - Level 2 - Deals [1d8(6)] = 6 sonic damage in a 10 ft radius, 45 ft range. Subjects are stunned unless they pass a Fort save of DC 17; duration - 1 round.)
[Wed Mar 4 21:13:23 2015] : Vaddyn: on L
[Wed Mar 4 21:13:29 2015] : Vaddyn: Done
[Wed Mar 4 21:13:37 2015] : DM: Fortitude: [1d20(8) + 7] = 15
[Wed Mar 4 21:13:44 2015] : DM: Stunned!
[Wed Mar 4 21:14:22 2015] : Hildy: ooc I must stop pretending to be any good in melee!
[Wed Mar 4 21:14:32 2015] : Undead Bralani: The bralani steps back and casts a spell.
[Wed Mar 4 21:14:37 2015] : Undead Bralani: Mirror Image: [1d4(3) + 2] = 5 images for 6 minutes
[Wed Mar 4 21:14:58 2015] : DM: Miriam?
[Wed Mar 4 21:15:14 2015] : Hildy: ooc Miriam, you need the step-up feat :-)
[Wed Mar 4 21:15:16 2015] : Vaddyn: ooc you're hard to hit!
[Wed Mar 4 21:15:38 2015] : Miriam: No Escape: Miriam can move up to double her normal speed as an immediate action but she can only use this ability when an adjacent foe uses a withdraw action to move away from her. She must end her movement adjacent to the enemy that used the withdraw action. Miriam provokes attacks of opportunity as normal during this movement. This power can only be used once per rage.
[Wed Mar 4 21:15:50 2015] : Miriam: Miriam goes in for the kill
[Wed Mar 4 21:16:01 2015] : Miriam: +1 Furious Dwarven Waraxe Power Attack: [1d20(11) + 17] = 28 Damage: [1d10(3) + 19] = 22 HP.
Second attack: [1d20(7) + 12] = 19 Damage: [1d10(7) + 19] = 26 HP.

[Wed Mar 4 21:16:05 2015] : DM: [1d5(5)] = 5
[Wed Mar 4 21:16:05 2015] : Miriam: +1 Furious Dwarven Waraxe Partial attack Power Attack: [1d20(17) + 17] = 34 Damage: [1d10(2) + 19] = 21 HP.
[Wed Mar 4 21:16:08 2015] : Miriam: Done
[Wed Mar 4 21:16:15 2015] : DM: [1d5(1)] = 1
[Wed Mar 4 21:16:17 2015] : DM: [1d5(2)] = 2
[Wed Mar 4 21:16:30 2015] : DM: [1d4(1)] = 1
[Wed Mar 4 21:16:40 2015] : DM: Hit one image, hit twice.
[Wed Mar 4 21:17:09 2015] : DM: Miriam chops the undead creature in two.
[Wed Mar 4 21:17:21 2015] : DM: Hildy?
[Wed Mar 4 21:17:39 2015] : Hildy: Hildy steps back
[Wed Mar 4 21:17:42 2015] : Hildy: Hildy channels positive energy. All undead creatures in a 30 ft radius take [5d6(2,5,2,5,2)] = 16 HP damage (Will save, DC 16 for 1/2).
[Wed Mar 4 21:17:48 2015] : Hildy: Done
[Wed Mar 4 21:18:04 2015] : DM: Will: [1d20(18) + 10] = 28
[Wed Mar 4 21:18:20 2015] : DM: Vaddyn?
[Wed Mar 4 21:19:12 2015] : Vaddyn: Vaddyn moves closer to L
[Wed Mar 4 21:19:26 2015] : Vaddyn: Hideous Laughter: Level 1 - Target within 45 feet must pass a DC 16 Will save or fall prone laughing and losing all actions (though not helpless) for 9 rounds. A new save may be attempted each round, and is a full round action.
[Wed Mar 4 21:19:41 2015] : Vaddyn: Vaddyn maintains his inspirational demeanor:+2 competence bonus to attack and damage; +2 morale bonus on saving throws against charm and fear effects. (16) rounds left today
[Wed Mar 4 21:19:45 2015] : Vaddyn: Done
[Wed Mar 4 21:20:51 2015] : DM: Will: [1d20(11) + 10] = 21
[Wed Mar 4 21:21:46 2015] : Undead Lillend: The lillend attacks Hildy.
[Wed Mar 4 21:21:48 2015] : Undead Lillend: Longsword+1: [1d20(8) + 12] = 20; Hit: [2d6(1,5) + 8] = 14 damage .
[Wed Mar 4 21:21:49 2015] : Undead Lillend: Longsword+1: [1d20(4) + 7] = 11; Hit: [2d6(4,3) + 8] = 15 damage .
[Wed Mar 4 21:21:51 2015] : Undead Lillend: Tail Slap: [1d20(18) + 6] = 24; Hit: [1d6(4) + 2] = 6 damage and grab.
[Wed Mar 4 21:21:55 2015] : Undead Lillend: And miss.
[Wed Mar 4 21:22:03 2015] : Undead Lillend: Miriam?
[Wed Mar 4 21:22:42 2015] : Miriam: Miriam moves up to L
[Wed Mar 4 21:23:07 2015] : Miriam: ooc Using boon for extra movement
[Wed Mar 4 21:23:10 2015] : Miriam: Done
[Wed Mar 4 21:23:24 2015] : DM: Hildy?
[Wed Mar 4 21:24:15 2015] : Hildy: Hildy steps in again
[Wed Mar 4 21:24:44 2015] : Hildy: ooc +6 to attack +4 to damage (-2 if Lilend power is still active)
[Wed Mar 4 21:24:50 2015] : Hildy: MW Battleaxe: [1d20(11) + 6] = 17 Damage: [1d6(1) + 0] = 1 HP.
[Wed Mar 4 21:24:50 2015] : Hildy: MW Battleaxe: (second attack) [1d20(18) + 1] = 19 Damage: [1d6(3) + 0] = 3 HP.
[Wed Mar 4 21:24:52 2015] : Miriam: ooc What was that about realising you're not a melee fighter?
[Wed Mar 4 21:24:55 2015] : Vaddyn: oco shouldn't be if it was stunned
[Wed Mar 4 21:25:39 2015] : DM: ooc its stun is over
[Wed Mar 4 21:25:51 2015] : Hildy: ooc it stops the bardsong
[Wed Mar 4 21:26:01 2015] : DM: ooc oh, good point.
[Wed Mar 4 21:26:06 2015] : Miriam: ooc I think he means: stunning should stop the effect, not just pause it
[Wed Mar 4 21:26:23 2015] : Hildy: Done
[Wed Mar 4 21:26:24 2015] : DM: Two hits.
[Wed Mar 4 21:26:41 2015] : DM: Vaddyn?
[Wed Mar 4 21:27:01 2015] : Vaddyn: Vaddyn moves round to flank, drawing his sword in the process
[Wed Mar 4 21:27:16 2015] : Vaddyn: Vaddyn draws his sword and activates his Scabbards +3 bonus for 3 rounds:
[Wed Mar 4 21:27:25 2015] : Vaddyn: Cold Iron Longsword: +3 [1d20(16) + 16] = 32 Damage: [1d8(4) + 11] = 15 HP.
[Wed Mar 4 21:27:29 2015] : Vaddyn: Cold Iron Longsword (2nd attack): [1d20(9) + 8] = 17 Damage: [1d8(3) + 8] = 11 HP.
[Wed Mar 4 21:27:36 2015] : DM: One hit.
[Wed Mar 4 21:27:46 2015] : Hildy: ooc +6
[Wed Mar 4 21:27:56 2015] : Vaddyn: ooc plus flank
[Wed Mar 4 21:27:57 2015] : DM: two hits
[Wed Mar 4 21:28:05 2015] : Vaddyn: Vaddyn maintains his inspirational demeanor:+2 competence bonus to attack and damage; +2 morale bonus on saving throws against charm and fear effects. (15) rounds left today
[Wed Mar 4 21:28:11 2015] : Vaddyn: Done
[Wed Mar 4 21:29:05 2015] : Undead Lillend: The creature attacks Vaddyn.
[Wed Mar 4 21:29:07 2015] : Undead Lillend: Longsword+1: [1d20(8) + 12] = 20; Hit: [2d6(6,4) + 8] = 18 damage .
[Wed Mar 4 21:29:08 2015] : Undead Lillend: Longsword+1: [1d20(11) + 7] = 18; Hit: [2d6(2,5) + 8] = 15 damage .
[Wed Mar 4 21:29:09 2015] : Undead Lillend: Tail Slap: [1d20(11) + 6] = 17; Hit: [1d6(2) + 2] = 4 damage and grab.
[Wed Mar 4 21:29:17 2015] : Undead Lillend: Useless!
[Wed Mar 4 21:29:24 2015] : DM: Miriam?
[Wed Mar 4 21:29:42 2015] : Miriam: Miriam hits hard
[Wed Mar 4 21:29:48 2015] : Miriam: +1 Furious Dwarven Waraxe Power Attack: [1d20(2) + 17] = 19 Damage: [1d10(5) + 19] = 24 HP.
Second attack: [1d20(6) + 12] = 18 Damage: [1d10(2) + 19] = 21 HP.

[Wed Mar 4 21:29:49 2015] : Miriam: +1 Furious Dwarven Waraxe Partial attack Power Attack: [1d20(17) + 17] = 34 Damage: [1d10(10) + 19] = 29 HP.
[Wed Mar 4 21:29:56 2015] : Miriam: Done
[Wed Mar 4 21:30:15 2015] : Vaddyn: Vaddyn suddenly wonders why he got this close as a longsword whizzes by
[Wed Mar 4 21:30:23 2015] : Miriam: ooc And misses twice
[Wed Mar 4 21:30:32 2015] : Hildy: ooc +6
[Wed Mar 4 21:30:34 2015] : Vaddyn: ooc +2 from good Hope
[Wed Mar 4 21:30:42 2015] : DM: Miriram, fells the remaining undead creature.
[Wed Mar 4 21:30:45 2015] : Vaddyn: oco yeah, +6
[Wed Mar 4 21:30:49 2015] : Hildy: ooc +2 from blessing, +2 from bardsong
[Wed Mar 4 21:31:01 2015] : Miriam: ooc Bardsong in incorporated in my attacks
[Wed Mar 4 21:31:04 2015] : Vaddyn: "Phew, that was nasty"
[Wed Mar 4 21:31:24 2015] : Hildy: Hildy kneels and offers thanks to Domestos
[Wed Mar 4 21:31:27 2015] : Vaddyn: "Lets get out of this graveyard"
[Wed Mar 4 21:31:29 2015] : DM: 2900 XP each. a +1 longsword and a +1 scimitar as loot.
[Wed Mar 4 21:32:10 2015] : Vaddyn: "I hate undead!"
[Wed Mar 4 21:32:21 2015] : Hildy: "They are an abomination"
[Wed Mar 4 21:32:53 2015] : Hildy: "It saddens me to see a bralani as one such as these others"
[Wed Mar 4 21:32:57 2015] : Miriam: "Good riddance. They are nasty."
[Wed Mar 4 21:33:09 2015] : Hildy: "How the high one has fallen"
[Wed Mar 4 21:33:40 2015] : Hildy: "We should continue"
[Wed Mar 4 21:33:55 2015] : Vaddyn: Vaddyn is already halfway out the gate
[Wed Mar 4 21:33:59 2015] : DM: You leave the graveyard and continue on to the mercenary camp.
[Wed Mar 4 21:34:07 2015] : Hildy: "Let's heal up first"
[Wed Mar 4 21:34:16 2015] : Hildy: Hildy channels positive energy. All living creatures in a 30 ft radius gain [5d6(4,1,4,5,5)] = 19 HP healing.
[Wed Mar 4 21:34:17 2015] : Miriam: HP Status 60 out of 90.
[Wed Mar 4 21:34:24 2015] : Vaddyn: Healing: Regain 19 HP. || HP Status 43 out of 72.
[Wed Mar 4 21:34:26 2015] : Miriam: Healing: Regain 19 HP. || HP Status 79 out of 90.
[Wed Mar 4 21:34:27 2015] : Hildy: Healing: Regain 19 HP. || HP Status 78 out of 79.
[Wed Mar 4 21:34:40 2015] : Hildy: Hildy channels positive energy. All living creatures in a 30 ft radius gain [5d6(1,1,6,4,6)] = 18 HP healing.
[Wed Mar 4 21:34:45 2015] : Hildy: Healing: Regain 18 HP. || HP Status 79 out of 79.
[Wed Mar 4 21:34:46 2015] : Miriam: Healing: Regain 18 HP. || HP Status 90 out of 90.
[Wed Mar 4 21:34:46 2015] : Vaddyn: Healing: Regain 18 HP. || HP Status 61 out of 72.
[Wed Mar 4 21:35:09 2015] : Hildy: Cure Light Wounds: Level 1 - Heals [1d8(2) + 5] = 7 HP
[Wed Mar 4 21:35:17 2015] : Vaddyn: Healing: Regain 7 HP. || HP Status 68 out of 72.
[Wed Mar 4 21:35:23 2015] : Hildy: Cure Light Wounds: Level 1 - Heals [1d8(3) + 5] = 8 HP
[Wed Mar 4 21:35:30 2015] : Vaddyn: Healing: Regain 8 HP. || HP Status 72 out of 72.
[Wed Mar 4 21:35:33 2015] : Miriam: "Much better, thank you, Hildy."
[Wed Mar 4 21:35:33 2015] : Hildy: "OK, let's go"
[Wed Mar 4 21:35:40 2015] : Vaddyn: "Amazing Hildy, as always."
[Wed Mar 4 21:36:09 2015] : Miriam: ooc We're always so polite, aren't we? :)
[Wed Mar 4 21:36:36 2015] : Hildy: "I'm mostly down to my domain spells and a few lower level ones"
[Wed Mar 4 21:36:41 2015] : Miriam: "We can at least report we've not been idle: cleaning out this cemetary"
[Wed Mar 4 21:36:41 2015] : Vaddyn: ooc loot page updated
[Wed Mar 4 21:36:55 2015] : Vaddyn: "I'm almost out of spells myself"
[Wed Mar 4 21:37:03 2015] : Hildy: "So I don't know how much use I'll be if we get in another fight"
[Wed Mar 4 21:37:13 2015] : Vaddyn: "It has been a tough day"
[Wed Mar 4 21:37:39 2015] : Miriam: "Let's get 'home', for lack of a better word."
[Wed Mar 4 21:37:41 2015] : Hildy: ooc I've cast 16 so far
[Wed Mar 4 21:37:53 2015] : Hildy: "Yes"
[Wed Mar 4 21:38:13 2015] : Vaddyn: ooc 11 for me
[Wed Mar 4 21:38:21 2015] : DM: Back at the mercenary camp you report to Lieutenant Holt.
[Wed Mar 4 21:39:04 2015] : Hildy: Hildy lets Vaddyn do the talking
[Wed Mar 4 21:39:13 2015] : Holt: Holt is looking at the map. He looks up. "Report!" he barks. "And it had better be good news. Your comrades are bloody useless."
[Wed Mar 4 21:39:30 2015] : Vaddyn: "We found the camp sir, but it was deserted"
[Wed Mar 4 21:39:34 2015] : Miriam: Miriam keeps her mouth shut, she knows she's not good at bluffing
[Wed Mar 4 21:39:58 2015] : Miriam: ooc It is now! ;)
[Wed Mar 4 21:40:03 2015] : Vaddyn: "Looks like one of the other search parties found it first and were somehow killed by the Tengu"
[Wed Mar 4 21:40:23 2015] : Holt: Bluff check.
[Wed Mar 4 21:40:31 2015] : Vaddyn: Bluff: [1d20(9) + 20] = 29
[Wed Mar 4 21:40:53 2015] : Vaddyn: "There were tracks all over the place from them scattering"
[Wed Mar 4 21:41:38 2015] : Holt: "Those rebels can be tricky buggers, the others must have got cocky and messed up."
[Wed Mar 4 21:41:46 2015] : Vaddyn: "A couple of the bodies looked as if they had been trampled by some huge creature"
[Wed Mar 4 21:42:09 2015] : Hildy: ooc nice :-)
[Wed Mar 4 21:42:20 2015] : Holt: Bluff check.
[Wed Mar 4 21:42:24 2015] : Vaddyn: "The rebels may have captured a local beast and used it for defence"
[Wed Mar 4 21:42:26 2015] : Vaddyn: Bluff: [1d20(9) + 20] = 29
[Wed Mar 4 21:43:09 2015] : Hildy: Hildy sidles up to Vaddyn and touches his back unobtrusively
[Wed Mar 4 21:43:15 2015] : Hildy: Bit of Luck: Hildy touches a creature giving it a bit of luck. For the next round, any time the target rolls a d20, they may roll twice and take the more favorable result (6 uses remaining).
[Wed Mar 4 21:43:47 2015] : Vaddyn: "Any further orders, sir?"
[Wed Mar 4 21:44:05 2015] : Holt: "Show the location of the outpost on this map?"
[Wed Mar 4 21:44:45 2015] : Vaddyn: Vaddyn examines the map and marks the general location
[Wed Mar 4 21:45:11 2015] : Holt: The area is on the border between two of the sectors drawn on the map.
[Wed Mar 4 21:45:15 2015] : Vaddyn: "Thats as accurate as I can be sir, its like the swamp moves around you at every step"
[Wed Mar 4 21:45:34 2015] : Vaddyn: ooc the search sectors?
[Wed Mar 4 21:45:57 2015] : Holt: "Bloody hell! The Cutters' had that sector and you say that they were all killed?"
[Wed Mar 4 21:46:10 2015] : Holt: "They were some of my best mercs."
[Wed Mar 4 21:46:12 2015] : Akiak (enter): 21:46
[Wed Mar 4 21:46:26 2015] : Attempting to assign the role of PLAYER to (14) Akiak...
[Wed Mar 4 21:46:53 2015] : Holt: ooc Delphine, meet a "tengu bystander" aka Jenny.
[Wed Mar 4 21:47:14 2015] : Akiak: (whispering): I'm super sorry, I have all sorts of reminders on my phone and all, but I ended up getting into a very serious conversation with my husband and I didn't want to break it (that'(s when I texted you)
[Wed Mar 4 21:47:34 2015] : Vaddyn: "The rebels know that swamp, sir. Its their home. It damn near killed us a few times"
[Wed Mar 4 21:47:34 2015] : Akiak: ooc hi Jenny :)
[Wed Mar 4 21:47:41 2015] : Tengu_bystander: hi :)
[Wed Mar 4 21:48:03 2015] : Miriam: "And there were those undead. I hate undead."
[Wed Mar 4 21:48:06 2015] : Holt: ooc you are reporting to Lieutenant Holt about discovering the outpost which is now vacated by the tengu.
[Wed Mar 4 21:48:14 2015] : Akiak: (whispering): So i couldn't join earlier.
[Wed Mar 4 21:48:27 2015] : Vaddyn: "Yes, we encountered undead as well"
[Wed Mar 4 21:48:30 2015] : whispering to Akiak, That's fine. Real life takes precendence over a game.
[Wed Mar 4 21:48:31 2015] : Akiak: ooc ah, yeah, how did we get out of that one?
[Wed Mar 4 21:48:43 2015] : Akiak: (whispering): thank you :D
[Wed Mar 4 21:48:52 2015] : Akiak: ooc nice map!
[Wed Mar 4 21:48:52 2015] : Vaddyn: ooc you were there!
[Wed Mar 4 21:48:55 2015] : Miriam: ooc Holt has been told we were there too late. All the mercs were already dead, and the Tengu had left
[Wed Mar 4 21:49:05 2015] : Akiak: ooc smart....
[Wed Mar 4 21:49:06 2015] : Hildy: "We're pretty exhausted following that"
[Wed Mar 4 21:49:27 2015] : Vaddyn: ooc I'm currently giving an accurate portrayal of events :)
[Wed Mar 4 21:49:45 2015] : Holt: "Since the Cutters are dead and you lot some competant, can I rely on you providing protection when the Lady goes on a hunt tomorrow?"
[Wed Mar 4 21:49:58 2015] : Akiak: ooc I meant: How did we get out of explaining what happened there :P I find the explanation quite convinceing myself :D
[Wed Mar 4 21:50:01 2015] : Holt: ooc for some rather loose definition of "accurate" ;)
[Wed Mar 4 21:50:29 2015] : Vaddyn: ooc three sides to every story
[Wed Mar 4 21:50:50 2015] : Miriam: ooc "We don't know what happened, honestly we don't, we weren't there!" ;)
[Wed Mar 4 21:50:59 2015] : Vaddyn: "You can rely on us, Sir."
[Wed Mar 4 21:51:04 2015] : Hildy: "I will require rest before we did something like that"
[Wed Mar 4 21:51:12 2015] : Akiak: "We do indeed need some rest"
[Wed Mar 4 21:51:26 2015] : Akiak: "Especially if our task is to provide the Lady protection"
[Wed Mar 4 21:51:30 2015] : Akiak: "no small task I guess"
[Wed Mar 4 21:51:46 2015] : Holt: "The hunt starts tomorrow at 10 o'clock at the castle courtyard. Don't be late."
[Wed Mar 4 21:51:48 2015] : Vaddyn: "Indeed, we must be at our best for The Lady"
[Wed Mar 4 21:52:07 2015] : Miriam: "We are honoured by your trust in our capabilities"
[Wed Mar 4 21:52:24 2015] : Vaddyn: "We will be ready"
[Wed Mar 4 21:52:54 2015] : Holt: "Good. Then you are dismissed."
[Wed Mar 4 21:52:58 2015] : Hildy: "We will require mounts"
[Wed Mar 4 21:53:08 2015] : Akiak: Akiak to herself "If only"
[Wed Mar 4 21:53:13 2015] : Miriam: "Yes, sir, thank you, sir."
[Wed Mar 4 21:53:17 2015] : Holt: "Speak to the stablemaster and some will be provided."
[Wed Mar 4 21:53:19 2015] : Vaddyn: "Yes, sir"
[Wed Mar 4 21:53:36 2015] : Akiak: ooc I'm trying to make a pun on "dismissed" but I guess that gets lost in translation...
[Wed Mar 4 21:53:54 2015] : Vaddyn: ooc apparently :)
[Wed Mar 4 21:54:17 2015] : Akiak: ooc "dismissed, back to our plane"
[Wed Mar 4 21:54:21 2015] : Akiak: ooc :P
[Wed Mar 4 21:54:33 2015] : Vaddyn: ooc ahh
[Wed Mar 4 21:54:34 2015] : Hildy: ooc that works
[Wed Mar 4 21:54:38 2015] : Akiak: "Mounts sounds good. Let's get there"
[Wed Mar 4 21:54:42 2015] : Holt: ooc I got it, but I was too busy typing about horses.
[Wed Mar 4 21:54:50 2015] : Akiak: Akiak goes to the stables
[Wed Mar 4 21:55:13 2015] : Akiak: ooc yeah! \o/
[Wed Mar 4 21:55:24 2015] : Hildy: "We can sorth the horses tomorrow morning Akiak"
[Wed Mar 4 21:55:25 2015] : Vaddyn: Vaddyn leaves the tent
[Wed Mar 4 21:55:27 2015] : DM: You have some downtime to prepare, and perhaps buy more equipment.
[Wed Mar 4 21:55:45 2015] : DM: ooc but please don't shop in character...
[Wed Mar 4 21:55:53 2015] : Vaddyn: ooc awww :P
[Wed Mar 4 21:56:02 2015] : Akiak: ooc darn, I was going to do just that! :P
[Wed Mar 4 21:56:03 2015] : Vaddyn: ooc can't we haggle?
[Wed Mar 4 21:56:32 2015] : DM: ooc standard rates.
[Wed Mar 4 21:56:49 2015] : Hildy: ooc LOL @DM
[Wed Mar 4 21:57:07 2015] : Vaddyn: ooc c'mon you gotta haggle
[Wed Mar 4 21:57:17 2015] : Hildy: ooc I'd have to work out how much money I have first... I think it's in PCGen :-/
[Wed Mar 4 21:57:49 2015] : DM: ok.
[Wed Mar 4 21:57:55 2015] : DM: GAME END
[Wed Mar 4 21:58:02 2015] : DM: I'm really hungry.
[Wed Mar 4 21:58:06 2015] : Akiak: man, it's all my fault.
[Wed Mar 4 21:58:12 2015] : Akiak: What? You haven't eaten?
[Wed Mar 4 21:58:13 2015] : Hildy: Nice one, cheers David
[Wed Mar 4 21:58:21 2015] : Akiak: you crazy man.
[Wed Mar 4 21:58:24 2015] : Vaddyn: Thanks David
[Wed Mar 4 21:58:40 2015] : Vaddyn: Nasty evil undead bards
[Wed Mar 4 21:58:43 2015] : Vaddyn: grr
[Wed Mar 4 21:59:20 2015] : DM: Wasn't that useful in the end.
[Wed Mar 4 21:59:31 2015] : Akiak: you had bards?
[Wed Mar 4 21:59:47 2015] : Hildy: Undead ones
[Wed Mar 4 21:59:49 2015] : Miriam: I hate undead! ;)
[Wed Mar 4 21:59:53 2015] : Akiak: Can those bards use glitterdust? I'm pretty sure you had bards just to be able to use glitterdust
[Wed Mar 4 21:59:56 2015] : Akiak: :P
[Wed Mar 4 22:00:00 2015] : DM: lol
[Wed Mar 4 22:00:19 2015] : Hildy: Del if Akiak is injured..
[Wed Mar 4 22:00:28 2015] : Hildy: I have channels and spells left
[Wed Mar 4 22:00:37 2015] : Akiak: Craig, I just wanted to tell you that I DO have a reminder on my phone. But today was a weird wWednesday, I had a meeting until 20.00
[Wed Mar 4 22:00:39 2015] : Vaddyn: I can do other stuff!
[Wed Mar 4 22:00:54 2015] : Hildy: Umm, OK... Why me?
[Wed Mar 4 22:00:57 2015] : Akiak: was home at 20.30 and then got into a conversation with Arne and forgot it was Wednesday :P
[Wed Mar 4 22:01:11 2015] : Akiak: Because you've asked me countless times to put a reminder somehwere ;)
[Wed Mar 4 22:01:13 2015] : Akiak: now I do.
[Wed Mar 4 22:01:17 2015] : Hildy: LOL
[Wed Mar 4 22:01:23 2015] : Miriam: LOL
[Wed Mar 4 22:02:20 2015] : DM: Craig, I need to borrow you or Henry to review by character for the Lady. Make sure she's effective. If you don't mind some spoilers?
[Wed Mar 4 22:02:40 2015] : DM: You're way better at good builds than I am.
[Wed Mar 4 22:03:24 2015] : Akiak: :D
[Wed Mar 4 22:03:25 2015] : Hildy: Sure
[Wed Mar 4 22:03:30 2015] : DM: Thanks!
[Wed Mar 4 22:03:40 2015] : DM: G'night everyone
[Wed Mar 4 22:03:41 2015] : Hildy: No worries :-)
[Wed Mar 4 22:03:44 2015] : Akiak: You sure you don't want me to review her?
[Wed Mar 4 22:03:46 2015] : Vaddyn: g'night all
[Wed Mar 4 22:03:53 2015] : Akiak: just kidding. :P
[Wed Mar 4 22:03:58 2015] : DM: heh.
[Wed Mar 4 22:04:01 2015] : Akiak: Good night!
[Wed Mar 4 22:04:04 2015] : Vaddyn: as long as she doesnt have a brilliant energy sword!
[Wed Mar 4 22:04:04 2015] : Hildy: Night all
[Wed Mar 4 22:04:08 2015] : Tengu_bystander: g'night all
[Wed Mar 4 22:04:10 2015] : Hildy: LOL
[Wed Mar 4 22:04:12 2015] : Game disconnected!